tag:blogger.com,1999:blog-4625171860671748699.post6655569236355023371..comments2024-01-30T18:06:40.312-08:00Comments on Up late talking games & writing? You're...: E3 Quickies - Day Two (From A Distance)Brad Gallawayhttp://www.blogger.com/profile/09452185302281177580noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4625171860671748699.post-66115207738249860102009-06-05T19:36:42.255-07:002009-06-05T19:36:42.255-07:00Hey guys, thanks for the comments.
Mr. H: pretty ...Hey guys, thanks for the comments.<br /><br />Mr. H: pretty much agree with everything you said. As far as the PSP's second stick, I think that was just a fervent hope. I mean, pretty much everybody who has a PSP has been crying out for one since the beginning, and I guess as far as I'm concerned, I was just a little dumbfounded that after all of these complaints that Sony would turn a deaf ear. I mean, I get that it might have some ramifications with regard to past games being compatible/incompatible, but adding a second stick to the hardware seems pretty small potatoes compared to the fact that anybody who has a library of UMDs won't be able to play them until Sony figures out this new electronic transfer system. <br /><br />And, exactly why didn't they have it figured out before they announced?)<br /><br />Bracken: Interesting that you bring up future games being incompatible with the older PSP model in the second stick was added. That's a good point, but if anything, it seems to me that Sony would have been okay with that as a means of "encouraging" old PSP owners to upgrade. Hell, I'd be a lot more inclined to pony up for the Go! If the second stick was there, honestly.<br /><br />Oh well, whatever. = PBrad Gallawayhttps://www.blogger.com/profile/09452185302281177580noreply@blogger.comtag:blogger.com,1999:blog-4625171860671748699.post-4939054373182674522009-06-03T07:23:52.316-07:002009-06-03T07:23:52.316-07:00I think the reason the Go! doesn't have a seco...I think the reason the Go! doesn't have a second analog nub is because it's a hardware revision and not an actual successor of the original PSP. Since original PSP games didn't utilize a dual stick control scheme, there doesn't seem to be a point in adding a second one to the Go!--and if they did, it would mean every game going forward would be nigh unplayable on the original PSP, which would probably alienate the userbase.<br /><br />The whole Go! thing is odd--I have no clue why they've moved in this direction. Everyone expected a PSP 2--and I'd have probably been on board with buying one. The PSP hasn't had a great library, but I feel like I've gotten enough enjoyment out of it to justify the purchase. Instead, we get the Go! which is sort of a pointless hardware revision. No UMDs? Great--except the PSP could already do that. No touch screen, nothing except a smaller footprint, really. Genuinely a real head-scratcher.Mike Brackenhttp://thehorrorgeek.comnoreply@blogger.comtag:blogger.com,1999:blog-4625171860671748699.post-39365429016222522532009-06-03T02:27:59.704-07:002009-06-03T02:27:59.704-07:00The entire industry seems to be "going back t...The entire industry seems to be "going back to the well" at this E3. Aside from a few titles, everything being shown just doesn't seem all that innovative or original. So far it's been a "play it safe" or "copy the other guy" mentality. <br /><br />Of course design is king in games, which is why I put up with a lot of this. As long as a game takes ideas/assets/gameplay that we've seen before and spins them in fun and exciting ways, I don't get all worked up about it. New SMB is one thing, but the 1st Mario Galaxy was so innovative and imaginative (practically redefining the 3D platformer while sticking with well worn old gameplay tropes at the same time) that i'm unwilling to brush it aside as unoriginal until I play it myself. <br /><br />With EA's fitness game suddenly selling over 600k in 2 weeks and the success of the original WiiFit, i'm sure we're gonna see more of this kind of thing in the future.<br /><br />I'm surprised it took this long for Sony to dump the failure that is UMD. Unfortunately, they can't just drop the PSP hardware itself, as it's actually been really successful up to this point. They've got a large install base (50 million worldwide), and instead of launching a whole new system they're trying to reinvigorate the one they already have. Heck, i'm still trying to figure out why everyone thought they might add another stick.Hargradanoreply@blogger.com