Friday, November 14, 2014

Taking a minute to catch my breath! And update!  


It's been aaaaaages since the last update... I hate going so long between posts, but it's been tough to find the time! Fortunately, I had a few minutes tonight, so let's get this puppy up to speed...


First up, here are some links you might have missed.

>Podcast Episode 119, featuring @Shoinan, @RichardNaik, @EddieInzauto and @ApricotSushi. Topics include Hatoful Boyfriend, Monster Hunter 4, the Oculus Rift, and a bunch of other stuff.

>@MikeSuskie's review of Sunset Overdrive 

>My review of Lords of the Fallen

>@JimB_85's review of Costume Quest 2 

>My review of Frozen Synapse Prime

>@MikeSuskie's review of Alien: Isolation

>@ApricotSushi's review of X-Blaze: Code Embryo


So, what else has been taking up my time? I'm glad you asked! 

Between editing reviews and doing all of the normal day-to-day stuff, I've been putting a lot of time into Persona Q: Shadows of the Labyrinth on 3DS. I mentioned it last time and I still haven't finished -- long game is long. 


Anyway, the review embargo doesn't drop until 11/20 (five days before release) so I still can't share any review-type thoughts, but as far as non-review impressions go,  it strikes me as a masterpiece born from a group of creators who are expert at their craft. It is immaculately polished, full of incredibly smart design choices, and a perfect interpretation of the source material.

...Basically, it's really, really f****** good.  Like, amazingly superb-good. 

I probably shouldn't say much more at this point, except to suggest that if you are at all a fan of Persona 3, Persona 4, or Etrian Odyssey, this is an absolute must-have. Don't say I didn't tell you so.


Otherwise, I've found myself spending a good amount of time with Freedom Wars on Vita. I had heard it described as a quasi-Monster Hunter, but after putting a couple of hours in, I don't think it feels very similar at all. There are big monsters and other such broad strokes to be sure, but the core is something else altogether. 


From the start, it grabbed me with an intense dedication to its concept that the player is a prisoner in a future dystopian state. All of the menus, the way the player unlocks options, the world design... it's all so focused and serious that I can't help but admire it. 

In terms of combat, it doesn't have the incredible tightness of MH (what does, really?) but it has a grappling hook that's quite fun to use, and a hybridized third-person action feel with a lot of PVP overtones.  It's a good dose of run-and-gun with some melee tossed in, and a bunch of grapple-here, grapple there. I dig it!

On the other hand, the game kneecaps itself hard at the beginning by making players slog through an interminable string of tedious story sequences and too much back-and-forthing in the overcomplicated hub world for no real purpose. It'd also a bit cryptic about how weapons and upgrades work, and a little more clarity overall wouldn't be unwelcome. 

Oh, and a PROTIP? I highly recommend switching to the Technical control scheme ASAP.

Anyway, despite the rocky start  it seems pretty neat so far... Good style, a cool world and motifs, and it feels different enough from MH to be its own thing without suffering from a comparison. It's early days yet, but I'm eager to see more. 

So Sony released a new firmware patch that should (should!) fix the save-data wiping that hit me in Skylanders: Trap Team. Gotta be honest, though... Despite being such a big Skylanders fan, I lost a lot of enthusiasm for the game after having my progress corrupted three separate times. 


I should really press on and get back into it, but I rarely ever replay games in general, so having to re-do the first half of the adventure has basically sucked all of the appeal out of it. I mean, and that's assuming the data won't be wiped again... I dunno. We'll see.


The @MarvelPuzzle train keeps right on rolling along. The newest addition to the cast is everyone's favorite shapeshifting mutant, Mystique. 


My own Mysti is still too low-level to be much use at the moment, but the buffed loaner character in the recent PVE event showed some great potential. I plan to max out Colossus and Blade first, but I'm guessing she's going to be a real killer once people start bringing her into play, full-strength. 


Yesterday, Valkyria Chronicles released for PC via digital download, and during its first 24 hours on sale blew all forecasts and predictions out of the water. The award-winning Strategy RPG, originally released in 2008 for PlayStation®3, forced its way to the top of the Steam download charts, beating a host of brand new games to reach number one. 

“We would like to take this opportunity to thank all the fans for their support in the phenomenal success of this launch,” said John Clark, Senior Vice President of Commercial Publishing for SEGA Europe, “We’re also delighted at the response from the Steam community which indicates that newcomers to the series are finding it as enchanting and engaging as those who have played it before.” 

To see what  the critics are saying about Valkyria Chronicles for PC, have a look at PC Gamer’s in-depth analysis of the port here: 

For more information on Valkyria Chronicles, log on to


Indie developer Untame has unveiled two preorder bundles for their upcoming puzzle platformer Mushroom 11, which will release for PC, Mac, and Linux in early 2015. All preorder customers get immediate access to the game's first level, which until now has only been playable at gaming shows such as PAX and GDC. More details:

First conceived at NYU's 2012 Global Game Jam, Mushroom 11 is a game about destruction. In this unusual puzzle platformer, you guide an amorphous organism that can only move by destroying its own cells. Detached cells immediately regrow elsewhere on the creature, so you can expand and contract, change shape, and even split yourself freely while traveling through a desolate, post-apocalyptic world that tests your logic skills as well as your reflexes. Mushroom 11's cerebral gameplay is set to beautiful and electrifying tracks licensed from The Future Sound of London, the 1990s supergroup that arguably invented ambient music.

See how Mushroom 11 looks, sounds, and plays in this recent gameplay video:

Starting today, Mushroom 11 can be preordered for PC, Mac, or Linux.

Mushroom 11 is backed by Indie Fund and has been recognized as an IGF Excellence in Design finalist, an EGX Leftfield Collection pick, and a PAX 10 selection, among many other honors and nominations. Joystiq has characterized Mushroom 11 as "easy to play and hard to look away [from]," while Rock Paper Shotgun recently called it, "Fascinating, eerily beautiful ... one to watch very closely indeed."

To learn more about Mushroom 11 or join the mailing list for future game announcements, please visit


Frima today announced that couch co-op platformer Chariot is now available on Steam, following its PlayStation 4 and Xbox One releases earlier this fall. In Chariot, a princess and her fiancé venture deep into the royal catacombs to find a final resting place worthy of His Majesty. Featuring stunning environments and a wealth of challenges along the ride, Chariot tests players’ wits and teamwork in order to survive their perilous journey. Chariot is a finalist for eight awards, including Game of the Year, at The Canadian Videogame Awards being held November 21.
Download Chariot for Steam here:
Prepare for your adventure with Chariot’s 
trailer, and view the developer diary for an inside look into the game’s creation.
In Chariot, players guide the King’s funeral casket through richly colored landscapes by using physics-based mechanics, such as swinging, riding, pulling and pushing. At times, you’re collecting jewels at high speeds down steep ramps, and a moment later, you’re carefully traversing treacherous cliffs. Alone or with a friend, Chariot offers the thrill ride of an afterlife!
Chariot is available for $14.99 on Steam, Xbox One and PlayStation 4, with a Wii U release date to be revealed soon. On Steam, Chariot is optimized for controller use, but keyboard controls have also been implemented. Chariot’s mesmerizing soundtrack is also available for $3.99 or bundled with the game for $17.99.


Tuesday, November 4, 2014

The PS4 Firmware Poops Itself, Persona Q Impressions, and More!  


Games: Not much to report tonight… I had planned on putting in some time with all of the things I'm juggling for review right now, but since Sony updated their firmware last week, I've been having serious problems with the PS4 and I don't dare turn it on.

The only thing NOT on this poster? Working PS4 firmware.
It started when I put my console into sleep mode for the first time in a while. I usually turn it all the way off, but I had a big download and I wanted to get it done overnight. When I got up, I noticed that it didn't turn off automatically, and after some investigation, discovered that the unit would not turn off no matter what. My only choice was to unplug it and I thought that was the extent of the problem, but I had another surprise coming…

Later that day I was making good progress in Skylanders: Trap Team (which is fantastic, by the way) when out of the blue, my data randomly corrupted and I lost my entire save. Since I'm working on the review for that game, that was more than a bit upsetting, but it's a great game and quite fun to play with the family, so we chalked it up to a random unlucky occurrence and started a new file, only to have that one corrupt five or ten minutes after starting.

Any working firmware in there?

I've never heard of anyone having data stability problems with Skylanders, so after some more investigation, everything pointed towards the firmware update. I soon started hearing stories of other people who were having similar data corruption, games freezing, or other technical problems.

Don't drop me, I've got the firmware in my pocket!

Up until this point, I would say that Sony has been doing just about everything right with the PS4, but this is an incredibly serious issue. I haven't heard any official announcements regarding this, and I have no idea when the fix is coming. There's no way I'm going to turn the console back on to play any of my other review games because I can't afford to have more save files corrupt,  so all of my productivity is pretty much blown at the moment – Chariot, Trap Team and Lords of the Fallen were what I was working on, and I had hoped to have some updates on those for you here at Coffeecola, but c’est la vie…

On the plus side, this unfortunate clusterfuck has freed up quite a bit of time for Persona Q: Shadows of the Labyrinth on 3DS. I’m playing review code still under embargo at the moment, but I'm guessing that sharing some general impressions are okay… and my general impressions are that this game is completely awesome.

So awesome!!

The way the systems of Persona and Etrian Odyssey have been combined is incredibly brilliant, and the game feels quite true to both series without either one getting the shaft. The art is great, the story bits have been great, the music is great, and it shows polish in every aspect. As I said, these are brief impressions and this is not at all a review, but I've been nothing but impressed with this game so far.

If you have any interest in Persona, Etrian, or just in good games, you would do yourself a big favor by pre-ordering this one ASAP… If the rest of the game is as good as what I've seen so far, this is going to be a very easy review to write.

In mobile news, Marvel Puzzle Quest is just getting better and better. The developers have just made a change to the game where every Alliance can now have up to 20 members for no additional charge, and the most recent character addition to the game, Blade, is fantastic. 

I don't have mine maxed out yet, but he's already more than pulling his weight in the current PVP, and I'm guessing that when he is at the peak of his powers, he's going to be a real monster. Good, good stuff.

Play this!

That's it for now, I suppose. Hopefully Sony will get on top of this firmware situation and turn things around soon… Oh, and in the PR section below is some info for the PC version of Valkyria Chronicles, which is a faaaaaaaantastic game. If you missed it on PS3, you know what to do. 


Costume Quest 2 is the sequel to the Halloween hit Costume Quest and features all the humor, style and fun of the original with all new outfits, a brand new story and time travel! Team up with trick or treating twins Wren and Reynold as they set out to save October’s most hallowed day from Dr. Orel White, a misunderstood dentist dedicated to a world free of cavities, candy and Halloween.

Track the Dentist and his Time Wizard associate through three expansive timescapes and get things back to normal. Updated combat streamlines the process, while adding new features like Battle Cards and Persistent Health which can be replenished at one of the many Water Fountains sprinkled in the levels. While checkpoints are plentiful to keep the action moving, players can equip the Candy Corn costume to add a little more challenge to their quest! (And get a super sweet trophy, to boot!)

Costume Quest 2 is rated E10+ and will be available today on Xbox 360 and Xbox One at only $14.99 through the on the Xbox Live online entertainment network for Xbox One and Xbox 360 games worldwide. The Wii U version is planned to launch on 10/30 in North America and Europe.

The battle for shinobi supremacy in Senran Kagura: Shinovi Versus continues this week as two familiar faces join the fray. But first, what's everyone wearing this week? Here are all the new clothes and accessories available today on the North American PlayStation®Store:

Happy Halloween - This underworldly underwear is yours at no cost - except perhaps your soul.

Second-Rate Axe - Not the best axe around, but hey, it's only $0.49.

Balloon Set - When your battles need a little more bouncy cheer, pick up this bundle of two colored balloons for $0.49.

Heart Chocolate Set - Show your affection for your opponents with a bundle of three chocolate boxes, all for $0.99.

Business Suit - Show your serious side with this professional attire for $1.99. And don't worry about how many buttons to button; it'll be a moot point soon.
Nurse Set - Put on this classic nurse outfit and matching hat for $2.49, and then ask your opponents where it hurts.

Sexy Maid - Wrap yourself in this lovely lace for $1.99, and keep the place as clean or dirty as you like.

Racing Outfit - Get your blood coursing with this black vinyl getup for $1.99. Flaming hoops not included.

Dress and Hat Set - An elegant sun dress with matching hat for $2.49. Perfect for outings in the park. Almost as perfect for ninja brawls.

Costume Set 2 - A $5.99 bundle that includes the Business Suit, Racing Outfit, Sexy Maid, Dress and Hat Set, and Nurse Set.

And finally, here they are:

Daidōji - The Hanzō girls' supreme upperclasswoman takes center stage in her own playable adventure. Not only does she get her own storyline in the Hanzō National Academy's "Shinobi Girl's Heart" section, and not only does she become playable in multiplayer with all the customization options of any other girl in the Dressing Room, but her ambitions don't stop with SHINOVI VERSUS. Pick her up, and she'll follow you to Bon Appetit!, where she'll give you an even more outrageous storyline to play through, as well as a fearsomely challenging song to attempt. All that for $3.99.

Rin - Not to be outdone by her rival Daidōji, Rin steps up in VERSUS as well, offering her own storyline in the Hebijo Clandestine Girls' Academy's "Shinobi Girl's Heart" section. She's playable and customizable in multiplayer, and like Daidōji, picking her up will bring her into Bon Appetit! as well, complete with her own storyline and boss music. (One caveat: Since Rin fights for Hebijo, she only carries over into Bon Appetit! if you also have the "Gessen x Hebijo" Expansion for that game.) She's yours for $3.99.

Character Set - If you think you can handle them both, pick up Rin and Daidōji together for just $5.99.
For more information please visit our official website at or check out our official Facebook page

Woojer, a consumer electronics startup, announced the launch of a matchbox-sized wearable subwoofer that lets users physically feel sound by translating audio signals into tactile sensation. The first such compact device on the market, Woojer was designed by a rock concert audio engineer to provide an immersive experience for users’ favorite music, games and movies. After successfully concluding a Kickstarter campaign in late 2013 – which closed with over 1,700 supporters and $140,000 – the device is now being shipped to backers of the campaign, and is for sale at

Woojer is worn on the body, and connects between any audio source and headphones. The patent-pending technology transforms the audio input into a tactile vibration, which can be felt but not heard, to make the body feel as though it is being exposed to loud acoustics. The resulting sensation adds a new, deep dimension to many types of media – one that is felt from the inside out. Make movies come alive like surround sound never could – instead of ramping up the volume, physically feel every explosion and helicopter landing. Emulate the sensory input of sound for the deaf and hard of hearing communities

Product Details
Woojer Price (one unit): $99.00
Woojer Extreme Price (two units): $179.00
Dimensions: 41mm x 29mm x 68mm
Weight: 73 grams
Hardware features: Adjustable vibration level, on-off switch, Micro USB Charger, rechargeable lithium ion battery, chest magnet, belt clip.
Compatible with standard 3.5 mm audio jacks
Additional Accessories: Carrying Case, T-shirt, Sport strap
Colors: Black, White, Red, Green
For more information, or to buy Woojer, please visit


In the words of series’ favorite, Aika Thompson, “we’re just getting warmed up!” If you saw the news on twitter on Monday night, which saw ‘Valkyria Chronicles™’ trending worldwide, you’ll know that some eagle-eyed reporters spotted Valkyria Chronicles listed for PC on PEGI’s website. Well, we were going to tell you all about it tomorrow, but we have all the details for pre-ordering and content available at launch right here, right now.

In Valkyria Chronicles, for those who don’t know, players embark on an epic adventure through beautiful environments and battle legions of troops to save the small country of Gallia from total destruction. Valkyria Chronicles is set in a fictitious continent reminiscent of 1930s Europe on the verge of a great war. The game follows Welkin and his fellow soldiers of the Federation’s 7th Platoon that are fighting against the Empire, who is intent on unifying the continent under its power. The emergence of the “Valkyria”- an ancient race with special powers thought to exist only in legends, turns the tide of the war and the Federation’s ability to win and a hope for a better future hangs in the balance.

This Strategy RPG was a critical success, garnering a whopping 86% on Metacritic and even earned a Guinness World Record in 2010 for being the best Strategy RPG on PS3. Valkyria Chronicles will launch for Windows PC via Digital Download on November 11, 2014 and will come bundled with all the DLC that was available for the original PlayStation 3 game including:
         Hard EX Mode (harder versions of skirmish missions in the main game)
         Edy’s Mission “Enter the Edy Detachment” (a side story campaign)
         Selveria’s Mission “Behind Her Blue Flame” (a side story campaign)
         Challenge of the Edy Detachment (six challenge missions)

So you can pre-order now and pick up this award winning, critically acclaimed strategy RPG that’s so good it announced itself, for£14.99/€19.99/$19.99 from selected digital retail partners.


Thursday, October 23, 2014

A Second Look at Senran Kagura: Shinovi Versus. Also, get your own customized game swag!  


Games: I recently covered Senran Kagura: Shinovi Versus over at @Gamecritics, but in a very unusual turn of events, I continued to play it after I finished the review… That's wildly out of the ordinary for me, and after having spent another 20 hours past the point at which I wrote my opinion, I feel like I have more to say on it.

Now, this isn't to say that my review is invalid… Not at all. I feel like I gave it a super-solid breakdown based on the time spent, and I'm still happy with my final verdict. Absolutely. But, there were some details and small things I've grown to appreciate that were not immediately noticeable until after I had spent even more time going through the game with each character and seeing more of the Visual Novel chunks.

Although I touched on it in my review, I think one thing that’s really brilliant about the game is how small in size it is.

I've never liked Musou games before, but for some reason this one really clicked with me, and it had nothing to do with the naked ladies. As I was trying to think about why this one was so enjoyable when so many others bored me to tears, I came to the conclusion that the gameplay comes in perfectly bite-sized portions, so that fatigue never really gets the chance to set in.

It also helps that the 15 characters in the three starting schools feel wildly different from each other, even though they all share the same basic moves – a light attack, a strong attack, a jump, a ground pound, and a dash. However, despite this similarity, how they’re implemented and how they play are starkly different. Going further (and another example of how time revealed more) the girls of the Crimson Squad aren’t even selectable until after the player has completed the story mode three times -- something like a 20-hour investment. Once they’re unlocked, they’re an even more obvious example of how technically different the shinobi are.

Take the snake-eyed Hikage, for instance… She has lightning-fast knife attacks, a poison shot, and one of her special moves is to turn completely invincible as she goes into a primordial rage.  On the other hand, Mirai is quite fragile, but packs a machine gun inside of her umbrella. She needs to play very much like a sniper, and can only dash backwards, further emphasizing her lack of ability to engage directly.  Although I have my preferences when it comes to the characters, I found that spending time with each of them was well-rewarded, and I admired how much variation there was between them. 

Another aspect that didn't come to full fruition until I had gone through the story mode a second time (and was only enhanced with a third and a fourth) was just how much nuance there was to the writing, and how much attention was given to the story mode and backstory of each ninja.

While I thought they did a fine enough job in the content that I saw, I was quite impressed when I found that some of the ‘tropey’ characters ended up having more depth than I would've expected. The oversexed pervert character (well, one of them, anyway) actually had some good motivation underneath the surface stuff, some of the ‘focused’ characters had elements of self-doubt, or questions about their beliefs. It ain’t War & Peace, but there's more humanity in the writing than it had any right to have. In fact, after playing for another 20-ish hours past the point of review, I think I would probably re-characterize the game as having a heftier visual novel aspect -- probably another reason why this one has hooked me when other Musou games haven’t.

As an experiment, I decided to try Hyrule Warriors after being so thoroughly wrapped up in Senran... I wasn't sure whether this newfound appreciation was a change in my taste or if there was more to it than that, but after putting an hour into Hyrule, I wanted no more of it. 

It felt busy but shallow at the same time, none of the characters struck me as interesting, and the mechanics did not feel as complex. I don't know if that holds true over the course of the entire game, but it just wasn't as fun to control these characters, and the stages felt like they dragged on for-eh-ver. Of course, to be fair, I didn't spend enough time with the game to unlock extra weapons and some of the 
character modifier items and so forth, but then again, I wasn't really motivated to.

Although I'm sure many people will be put off by the T&A factor in Senran Kagura, I have to say that portion of the game was only noticeable for the first half an hour or so… After that, it just washed over me and I was more focused on trying to figure out the best playstyles for each character, practicing getting the countering down, and figuring out the best times to use ninja transformation or when to go into a Frenzy. I was even quite curious about how the story turned out! 

In hindsight, I feel like I should give the game and the developers more props for the things that are done exceptionally well, and I do think it's one of the few games in recent memory that genuinely got better with more time put into it.


In other games news, I recently started Styx: Master of Shadows. I’d been looking forward to it for some time, but after the first hour and a half, I haven’t been back to it. 

So…. Yeah.


Misc: I’ve mentioned it on Twitter a few times, but my wife has started making handcrafted videogame shirts, and she’s taking orders.

You can check out her site and see what she’s made so far, but she can do just about anything and she’s happy to take custom orders. Basically, if you don’t’ see a design you want, just email and ask! She can probably whip it up for you!

I wore this shirt yesterday!
If you’d like a shirt, sweatshirt, pair of socks, coffee sleeve (or whatever) with your favorite game-related thing on it, drop her a line.

FYI: She hasn’t found a reliable source for good hats yet, but she’s working on it. If YOU know a good hat wholesaler, any tips would be appreciated!  ^_^


Tin Man Games’ seventh Fighting Fantasy digital gamebook app, Caverns of the Snow Witch, arrives on the iOS App Store, Google Play and the Amazon Appstore for Android, nearly 30 years to the day since the original publication of the paperback!
Tin Man Games has taken the classic Fighting Fantasy solo adventure and transformed it into an interactive digital experience, using their critically acclaimed gamebook engine. With animated page-turning, dynamic links, an automated adventure sheet to show changing stats and display magical treasures, the reader can also roll physics-based 3D dice to bravely battle the creatures found within the Crystal Caves and beyond.

Fighting Fantasy: Caverns of the Snow Witch is now available to download from the iOS App Store, Google Play and Amazon Appstore for Android. It costs $5.99 USD/£3.99/5,49 €.

Tin Man Games maintain a site dedicated to their Fighting Fantasy apps at The Official Fighting Fantasy site can be found at Tin Man Games also runs a developer blog at


Hand of Fate, the Kickstarter-funded title from Defiant Development that seamlessly blends RPG, rogue-like and action-adventure elements with board and collectible card game features, will launch on Xbox One in January 2015 in addition to the previously announced PC and PlayStation 4 releases. 

Gamers who download Hand of Fate on Steam Early Access will be able to play new content created by industry luminary David Goldfarb, of Battlefield and Payday fame, prior to the game's official launch.  Goldfarb has designed original encounters, locations, items and a story which flesh out a hidden optional quest in Hand of Fate.

The Early Access build of Hand of Fate is now available for PC, Mac and Linux on Steam at a discounted price of $25 USD.

Information about Hand of Fate can be found at:


Deep Silver Volition knows all too well the Seven Deadly Sins: Lust, Gluttony, Greed, Sloth, Wrath, Envy and Pride. For Johnny Gat in Deep Silver Volition's Saints Row: Gat out of Hell standalone expansion, the seven deadly weapons represent a means to devilish fun on his rampage through Hell. Can the Devil and his demonic allegiance withstand the persuasiveness of Johnny's unrighteous arsenal? Have a look at this new video featuring the seven deadly weapons and check out a description of the weapons below (don't be shy, curiosity is not a sin):

In addition to the trailer release, Deep Silver announced that Saints Row: Gat out of Hell and Saints Row IV: Re-Elected will launch on January 20, 2015 for PlayStation 4, Xbox One and PC for the software bundle, and PlayStation 3, Xbox 360 and PC for retail standalone Gat out of Hell. Two different pre-order offers were also announce -- Purchase the new gen bundle for $49.99 with retailers such as Amazon, and receive two special DLC packs outlined below, or get the Gat out of Hell specific DLC when pre-ordering it as a standalone game for only $19.99.

Saints Row: Gat out of Hell Devil's Workshop Pack
Tired of flying on the wings of a fallen angel? With the Devil's Workshop Pack you can fly on the purple wings of a Saint instead. Also included; Yorick, the flaming skull that acts as the source of Shakespeare's infernal might. Finally you can wield all of the power of Shakespeare with none of the iambic pentameter: what's not to love?

Saints Row IV: Re-Elected Plague of Frogs Pack
Take some mementos from hell with you to virtual Steelport! Rain amphibian death onto Zinyak's army with the Lil' Croaker, and look good doing it wearing either Infernal Guard armor or Hellish Princess costumes.

For more information about the Saints Row universe, please visit the official sites:



You can watch the Dragon Age: Inquisition The Hero of Thedas trailer at the following link:


It's time to take the fight to the Divine Empire as Tears to Tiara II: Heir of the Overlord, the strategy RPG for the PlayStation®3 computer entertainment system is now available in the Americas for $39.99. Despite having a "II" in the title, the game requires no knowledge of the previous title, as the story and gameplay are all self-contained within the 80-plus hours of strategic combat and visual novel-style storytelling in the original Japanese audio. 

Tears to Tiara II features:
·  More than 15 main characters to get to know as the story unfolds in the visual novel. 
·  Strategic turn-based gameplay will challenge the most battle-hardened generals 
·  The joint attack combat systems adds extra depth to the strategy gameplay, and makes for more replayability
·  Original Japanese language story and battle audio at a discounted $39.99
Tears to Tiara II: Heir of the Overlord is now available in North and South America for $39.99. Pre-orders and a limited quantity of launch edition games will come with the Tears to Tiara II Visual Works, a 31-page booklet that combines sketches, concept art, character designs and background visuals. More information on the game, combat systems and more are available on the official website,


Wondering what is going on with Amazon Game Studios? Well, let us tell you! Today we’re happy to show you three new games that will be launching this year— Til Morning’s LightTales From Deep Space and CreepStorm. These are creative, hand-crafted games that are fun to play, deliver interesting new customer experiences, and utilize exclusive Amazon technology. Check out the game trailers and other assets here:

GungHo Online Entertainment America (GOEA), a multiplatform publisher for the online gaming community, today launched a Steam Greenlight campaign for its side-scrolling, puzzle-based adventure PC game Dokuro. Already available on the PlayStation®Vita handheld entertainment system and mobile devices (iOS and Android), Dokuro is expected to be released on Windows PC based on the support of the Steam community.

A recipient of industry awards, including IGN's Best PS Vita Puzzle Games of 2012 and Just Push Start's Original Game of the Year for 2012, Dokuro is a zany action-puzzler that enables players to manipulate the game's environment and transform its diminutive protagonist between two forms - a nimble skeleton and a dashing prince - to solve a variety of puzzles in order to help an innocent princess escape the Dark Lord's fortress.

Dokuro challenges players to utilize both Dokuro's skeletal and hero forms to approach and tackle various puzzles, traps, spiked pits and boss battles to save the princess. With nearly 150 levels of escalating complexity and difficulty, Dokuro puts even the most seasoned puzzle and platform gaming veterans to the challenge.

To check out Dokuro's Steam Greenlight page, visit:

To download the game on its current platforms, click: PlayStation VitaiTunes and Google Play.

For information on GungHo Online Entertainment America, visit:


Starting now, Steam users can pre-purchase Techland’s upcoming open-world zombie action game Dying Light in a special 4-Pack bundle. At a price of three games, players receive four copies of Dying Light, one for them and three giftable extra copies for their friends. This promotion is a great way to delve into the world of Dying Light with a trusted team and get the most out of the game’s extensive multiplayer options.
Invasions by the Night Hunter are the asymmetric multiplayer aspect of Dying Light, revealed in the latest gameplay trailer.
Dying Light will be released in 2015 on January 27th in the Americas,January 28th in Australia and New Zealand, and January 30th in Europe and Asia.
Dark Souls: Prepare to Die fans are amongst the most hardcore and tight-knit gamers in the world. In an effort to provide continued support to these players, FromSoftware and BANDAI NAMCO Games have worked tirelessly to make it possible for these most ardent of Dark Souls supporters to migrate their Dark Souls: Prepare to Die games, saves, and achievements from the Games for Windows Live platform to STEAM.
Pertinent details about the migration option from Games for Windows Live to STEAM can be found below:
·  Games for Windows Live users will be able to redeem their Games for Windows Live Tokens on STEAM to get Dark Souls: Prepare to Die Edition at no additional cost.
o To find your Games for Windows Live Token, please head to the support webpage at:
·  In the month of November there will be a period by which Games for Windows Live Dark Souls: Prepare to Die Edition users will be able to transfer their Save Data (character & progress) and Achievements over to their STEAM accounts.
·  Players will still be able to use their Games for Windows Live Tokens to redeem the STEAM version of Dark Souls: Prepare to Die Edition at no additional cost even after the migration period ends; but game Save Data and Achievements transfer functions may not be available.
·  Games for Windows Live Rankings will not be transferred to STEAM.
The specific migration start and end dates will be available soon; however the migration period will begin sometime in November 2014 with more specific dates to come.
We will be sharing more information soon regarding the migration process in upcoming media alerts. 


If you're a fan of SENRAN KAGURA, get ready to slice and dice... up some delicious treats while rocking out to some funky beats! SENRAN KAGURA Bon Appétit! is slated for November 11th in North America exclusively on the PlayStation®Store for $14.99, while the EU release by Marvelous Europe will launch on November 12th. The game includes the girls of Hanzo and Crimson Squad, complete with story routes for each girl to play through. If you're a fan of the straight-laced Gessen girls or the fierce Hebijo ladies, you can pick up the Gessen x Hebijo DLC pack two weeks later, on November 25th, also for $14.99. More info on the game can be found at the newly launched website at

We're also kicking off the SHINOVI VERSUS DLC schedule today with two content packs, and the first one's free! The "Shinovi Hairstyle Set" includes 20 new hairstyles, one for each of the core shinobi, all on the house. Alongside that, there's "Costume Set 1," which includes five different outfits (the Gym Clothes, School Swimsuit, Uniform & Swimsuit, Uniform & Thigh Highs, and Japanese Dress) for a bundle price of $5.99. The outfits are also available individually, for $1.99 apiece. Marvelous Europe will be releasing the same DLC on the EU store tomorrow, October 22nd.

That's it for this week, but hold onto your Hachigane, because next week, two new challengers will enter the fray...

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