Thursday, October 28, 2010
Games: Finished up my play of Dead Rising 2 tonight. I'm contemplating doing a review, but still undecided. I guess I’ll sleep on it and see how much effort I want to put out in the morning.
After rolling credits for both the main campaign and the Overtime mode that comes after (and really, that's not a spoiler... they did the exact same thing in Dead Rising) my thoughts about the game are basically the same -- it's a note-for-note reproduction of the original with a much gentler difficulty curve and a create-a-weapon mechanic that doesn't feel like a good fit for the schedule-oriented structure of play.
|Hmmm... This territory feels REALLY familiar. Better check my GPS.|
While I certainly appreciate how much easier DR2 is (got the S-Rank ending with very little effort) I think I preferred the original in just about every other way. Better main character, better story, and although it felt vaguely broken in a few places, it was fresh and original at the time. This new iteration isn't bad, but it just doesn't have that spark… all the I’s were dotted and all the T’s crossed, but I'm still kind of struggling to figure out what it was really supposed to bring to the table.
All things considered, I'd say that I had a much better experience with the prologue DLC Dead Rising: Case Zero than I did with the full game offered in DR2. The setting of Zero didn't feel like another mall, the area was much smaller and more compact, and I liked that a perfect run could be done in two hours or so, provided that the player did a few practice restarts beforehand. It was fresh, tidy, and got right to the point. The $5 price tag didn't hurt, either.
|"Come on, Chuck... I'll show you how a war journalist does it."|
Games: Prior to starting DR2, I put about two hours into Castlevania: Lords of Shadow. Those first few hours didn't leave a very good taste in my mouth, and I postponed it for the time being. However, my wife decided to give it a go, and she's pretty far into the adventure. I've been peeking over her shoulder and keeping tabs on the game, and although there are certain things about it that intrigue me, I see quite a bit that turns me off. As for her, she's plowing ahead like a trooper but has little good to say about it.
To those players who have already been through the game, I would love to get your opinions on it, whether you liked it or you didn't. Tell me what makes it good, or where it went wrong. The two schools of thought on the title appear to have a fairly large gulf between them, and if you've got an opinion, I want to hear it.
I wanna know!