Saturday, April 28, 2012
The Walking Dead, Toy Soldiers DLC, and Escape Goat Shirts!
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GIVEAWAY: First things first, I'd like to start off by
giving away the Darksiders 2 swag that I promised in the last update. Eugaet, WeskerJ, Andrew, VDH360 and Marcela, you
guys all win! Please send me an e-mail (my addy is to the right à)
and I will hook you up with your goods.
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Games: Started
playing (and finished, actually) The Walking Dead, Episode 1 – A New Day on 360
last night. It runs about two hours and costs $5. For fans of the
comic/show, it's an absolute must-play.
It's best described as a combination of
point-and-click gameplay with some Heavy Rain thrown in, and the mood and
atmosphere are just perfect. I'm really not a fan of the obtuse, nonsensical
puzzles this genre often relies on, but I'm happy to say that they are mostly
avoided here. There were two times when I was scratching my head a little bit,
but for the most part, all the focus is on the story and the puzzles are solved
pretty logically.
The pace is fast, some familiar faces from the show/comic
make an appearance, and there are plenty of significant choices and heavy
situations that crop up. It's not perfect (my full review is on the way) but
it's absolutely worth the cost of a double tall mocha and is a great addition
to the Walking Dead franchise.
By the way, I played it on 360 and found the picture to be
quite dark at times... I've heard that both PS3 and PC don't have that problem.
Heads up!
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In other heads-up news, the good people of @SignalStudios have
stealth-launched not one, but TWO new add-on DLC packs for Toy Soldiers: Cold
War.
I'll skip the run-down since I'm guessing most
people who read this blog already know about Toy Soldiers. The series has been
one of XBLA’s all-time best sellers since it debuted, and if you crave more, both Napalm and Evil Empire are available and ready to
play at this very moment.
I haven't cracked them yet myself (going to do just
that once I post this blog, in fact) but these guys don't make bad games. If
you didn't know these DLCs were coming -- and really, I don't think many people
did -- then you have just been informed.
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Games: I finished the
Wolfenstein RPG today (iOS) but only after much heartburn... like most iD
shooters, the developers take some absolutely cheap shots at the player in
terms of design, and what starts out as a clever, fun title turns into
something that will make you gnash your teeth and go to GameFAQs in search of a
God Mode. (And yes, there is one, although I am proud to say that I did not use
it to finish...)
I still recommend it, but I would caution anyone starting it
to be aware of what they're getting into. iD can be some real bastards at
times.
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While I was still raging over the infuriating cheapness of Wolf’s
endgame, I jumped back into Trials Evolution and used my fuming anger to
complete the last two Extreme tracks that I hadn't finished. I knocked them out
one right after another, and the day before I had finally gotten around to
finishing the final Extreme in Trials HD that had been left undone for two
years.
At this point, I've now at least Bronzed every track in the series, and I've got to say, it feels pretty damned good. Trials on Extreme is
some of the hardest, most brutal stuff in all of gamedom if you ask me, so being able to complete
the tracks (even if my times/faults are garbage) is definitely good enough for
me.
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I mentioned it on Twitter the other day, but I recently
played through the demo of Sniper Elite V2 (360) and it was a hell of a lot of
fun.
I'm a sucker for sniping in games if it's done well, and I
had high hopes for the original Sniper Elite. I'm sorry to say that it completely did not
scratch the itch back then, but V2 seems to take the same concept from the first game and polish it up quite a bit. The graphics are a thousand times better,
the controls feel smoother, and the developers have added frequent and varied kill-cam
shots that Never Get Old. There’s even one that mimics the new Mortal Kombat’s X-ray
supermoves… it’s pure giggles.
I was only partially interested in it before playing the
demo, but it's definitely going on my must-play list now. If the full game is
as entertaining as that little section I saw, it will make for one fine
weekend.
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At the time I'm writing this, there are approximately 19
hours left for fans of SoulCaster and Escape Goat to buy limited-editionT-shirts offered by @MagicalTimeBean.
Both of these titles (XBLI) are
FAB-U-LOUS, and if you're a fan the way I'm a fan, you'll want to jump on this
before time is up.
HURRY!!!
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One final thought for the night before I sign off -- I'm not
a fan at all of on-disc DLC (AKA ransomware) and I see common sentiment in gamedom echoes
that. However, I was thinking about it the other day, and it struck me as a
little odd that Skylanders is one of the biggest offenders out there, if not
THE biggest, and nobody has said a peep about it.
Don't get me wrong, I think the game is great and having
little figures to collect is fun, but unless I'm totally incorrect, the disc
has something like thirty characters, four new environments and a few random
odds and ends on it, and buying these figures just unlocks them. I mean, I'm
not an expert on exactly how the chips embedded in the figures work, but it
doesn't seem likely to me that the information necessary to access a character or whatnot is completely contained within the figure itself.
If my guess is correct about the extra content already being
on the disc, that adds up to something like $400 needed to see it all (not including the initial game purchase) and that's no small
sum, yo.
************************PR/NEWS/INFO**************************
Nexgen, one of the oldest developer and publishers of mobile
titles in Singapore, announced today its newest title, Elven
Legends: Rise of Nightshades for the Apple® iOS platforms. As
a sequel to the multi-award winning mobile game from 2008this game will deliver
AAA quality along with its signature RPG gameplay. There will
be a KickStarter campaign later this month to help raise money for this
long-awaited title.
Elven Legends: Rise of the Nightshades is an
action-RPG in the same vein as Diablo. The object of the game is to
fight through vicious enemy mobs and destroy a powerful boss on each level
using a hero that can be leveled up and also strengthened through magical
items. Players use a unique touch system to cast spells by dragging
a finger across the screen to affect the terrain and any enemies in its path.
Dungeon explorers can rely on different magical spells in combination with
their attacks to form complex strategies on the battle field and even use the
environment as a weapon. The game is being developed using the
ground-breaking Unreal Development Kit (UDK) to bring rich visuals to this
mobile title, and it will also showcase its art in full HD quality.
This new game is coming hot on the heels of Nexgen's newest
title, Deep Sea Catch, a AAA quality iOS title that will be free to play
when it's released later this month. Both of their new titles are
being made for the New iPAD® by using enhanced graphics capable of
shinning on the iPAD's new display. For more information on Elven
Legends: Rise of Nightshades please visit http://www.elven-legends.com/.
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Total ArKade Software today announced AbraWordabra, an
original word game for iPhone, iPad, Android and Bada systems,will be released
on May 2nd.
AbraWordAbra mixes word games with arcade action to create
an utterly new and addictive experience in word gaming. Marvo the Magician has
turned everyone into Blocks! Now it's up to you to change them back into human
form.
AbraWordabra features a mix of great characters, from
Lufty and Tufty, Shrieking Shirley and 'Baaaad' Baby through to Fanny, crazy
guy Tongue and The Don, who'll make you an offer you can't refuse...
AbraWordabra is a Universal app for iPhone/iPad and will
also be available on Android and Bada formats. It will be on sale from May 2nd
and will sell for 99 cents. The trailer can be seen at www.abrawordabra.com or
the AbraWordabra channel on Youtube. A Lite version will also be available on
day of launch.
For all the latest news and info, visit the official website
at www.abrawordabra.com.
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Get ready to live the lavish life of kingpin Tony Montana!
Mobile game publisher Fuse Powered today announced, in conjunction with Hothead
Games and Universal Partnerships & Licensing, that its latest mobile game, Scarface, is
now available on the iTunes App Store for free.
Based on the epic film that inspired a worldwide
phenomenon, Scarface is an action game that allows fans to relive the
meteoric rise of cultural icon Tony Montana. Thirsty for power and money,
players can work their way to the top of Miami's underworld by building their
empire and expanding their businesses Montana-style. In addition, users looking
to increase their status can do so through in-game transactions.
Scarface is now available on the iPhone, iPad and iPod
touch.
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Valve, creators of best-selling game franchises (such as
Half-Life and Counter-Strike) and leading technologies (such as Steam and
Source), today announced the free Portal 2 DLC titled "Perpetual Testing
Initiative" will be available for the PC and Mac on May 8th.
The "Perpetual Testing Initiative" allows players
to easily create, share, and play Portal 2 puzzles. The Initiative comes with a
simplified puzzle maker that allows that creation of mind-bending puzzles
without ever leaving the game.
The puzzle maker can directly publish maps to the
Steam Workshop where users can browse, vote on, and select to play them.
Selected puzzles will automatically be downloaded and installed inside Portal
2.
For more information on Portal 2 and its downloadable
content, please visit http://www.thinkwithportals.com.
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What good is that new iPad if games aren't optimized for it?
The proudly Polish professionals at 11 bit studios think the answer to that
question is, "not very good at all," and have jumped into
action. The team behind one of the best-reviewed iOS games available has gone
and updated Anomaly Warzone Earth to include support for stunning Retina
graphics, so you can start blasting the crap out of alien towers in
unprecedented detail.
To celebrate this wondrous occasion, the game is available
for half price on the App Store -- that's $1.99 for the HD (universal) version
and $0.99 for the standard one.
Links:
HD: http://itunes.apple.com/app/id431607423?mt=8
SD: http://itunes.apple.com/us/app/anomaly-warzone-earth/id427776640?mt=8
HD: http://itunes.apple.com/app/id431607423?mt=8
SD: http://itunes.apple.com/us/app/anomaly-warzone-earth/id427776640?mt=8
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Strategy First, Inc. and indiePub are proud to present the high speed arcade
racing game Fireburst to more than 40 million Steam users.
Order Fireburst between April 25 and May 2, 2012, and receive a red hot 20% savings off of the regular $9.99 price. Blast opponents off the road with Fireburst, an explosively fun and fast-paced arcade style game developed by exDream using the Unreal 3 engine. Rev up to scorching speeds to outrun opponents on a dozen different tracks, setting them ablaze in your flaming wake.
Get behind the wheel with 16 eccentric drivers and customize your ride with hundreds of unlockable skins. Fireburst includes single-player and multiplayer modes with up to eight drivers competing online. Keep opponents at bay in blazing fashion thanks to the innovative Fireboost system that delivers thrilling action and explosive graphics. Choose from 16 cars in four different categories, each with its own unique Fireboost ability.
Fireburst is fully integrated with SteamWorks and features twelve Steam Achievements increasing the re-playability value.
Fireburst is available now for PC (Windows) via Steam(http://store.steampowered.com/app/207190/) for $9.99 (20% discount through May 2, 2012) and will be available summer 2012 for Xbox Live and PlayStation Network.
To learn more about Fireburst please visit https://www.facebook.com/fireburstgame.
Order Fireburst between April 25 and May 2, 2012, and receive a red hot 20% savings off of the regular $9.99 price. Blast opponents off the road with Fireburst, an explosively fun and fast-paced arcade style game developed by exDream using the Unreal 3 engine. Rev up to scorching speeds to outrun opponents on a dozen different tracks, setting them ablaze in your flaming wake.
Get behind the wheel with 16 eccentric drivers and customize your ride with hundreds of unlockable skins. Fireburst includes single-player and multiplayer modes with up to eight drivers competing online. Keep opponents at bay in blazing fashion thanks to the innovative Fireboost system that delivers thrilling action and explosive graphics. Choose from 16 cars in four different categories, each with its own unique Fireboost ability.
Fireburst is fully integrated with SteamWorks and features twelve Steam Achievements increasing the re-playability value.
Fireburst is available now for PC (Windows) via Steam(http://store.steampowered.com/app/207190/) for $9.99 (20% discount through May 2, 2012) and will be available summer 2012 for Xbox Live and PlayStation Network.
To learn more about Fireburst please visit https://www.facebook.com/fireburstgame.
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