Monday, May 12, 2014
Pulling Out Of A Nosedive
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Although 2014 started off in a fantastic way with a string
of great titles like Danganronpa, Lords of Shadow 2 and Dark Souls 2, we are definitely hitting
some lows right now -- I've had nothing but duds for review lately,
and whenever I play too many weaksauce titles in a row, it always bums me out.
It started with Amazing Spiderman 2.
It started with Amazing Spiderman 2.
From the first few moments after I started, I knew it was going to be a dog,
and that instinct proved correct. Although it was running on PS4, the
engine was super-creaky, the gameplay felt totally outdated, and it came off
like yet another rushed-to-shelves crapper meant to cash in on being a movie
tie-in.
After that, I moved on to Strike Suit Zero, also on PS4. In general, I would say that spaceships transforming into robots would be filed under ‘super interesting’, but this game manages to make spacebound missile-firing mecha boring.
Each mission boils down to shooting a thousand guys in space, and
there's no supporting content to keep the player engaged. It controls fine and
I haven't played a spacefaring game like this for a while, but it's impossible
to stay interested when all you're doing is highlighting bogeys over and over.
Finally, I had high hopes for Bound By Flame, and I'm definitely a fan of Spiders, the studio that developed it. Unfortunately, it’s probably the worst game they've done so far, and it comes off as a slapdash embarrassment despite the fact that there are two or three really brilliant ideas on display.
For
example, I think the combat engine’s design is incredibly interesting, and the
concept of having a player possessed by a demon which then causes you to
second-guess other characters is pretty ripe for exploration. However, the game
barely scratches the surface of what it attempts, and what it does do is pretty
bad.
Feeling desperate for something worthwhile to play, I dug into my backlog and came up with a couple of winners.
First, I checked out Injustice: Gods Among Us - Ultimate Edition on theVita. I picked it up for $12 and although I initially wanted it for PS3, I think it's a good fit for the handheld. NetherRealm is on a real tear lately, and between this and the recent Mortal Kombat reboot, these guys are making some of the best fighting games they’ve ever done.
Feeling desperate for something worthwhile to play, I dug into my backlog and came up with a couple of winners.
First, I checked out Injustice: Gods Among Us - Ultimate Edition on theVita. I picked it up for $12 and although I initially wanted it for PS3, I think it's a good fit for the handheld. NetherRealm is on a real tear lately, and between this and the recent Mortal Kombat reboot, these guys are making some of the best fighting games they’ve ever done.
The combat engine is super solid,
there are great environmental interactions, and the characters have a good
spread of abilities and styles. They story mode is neat too, and has a lot of
great moments -- double Batman, anyone? Although I'm not much of a DC guy, it's
a super-enjoyable fighter with a boatload of content to get through. For $12,
this is an absolute no-brainer.
Aside from that, I downloaded Of Orcs And Men quite a while ago and tonight was its night to shine. It was one of those odd titles that caught my eye way back when, and after an extremely extended delay, I was incredibly surprised to see it available when it stealth-launched, fanfare-free on PSN. I've only just started it, but it hooked me right away.
The premise is that humans are expanding their kingdom, and
they've not only taken away territory from the orcs, but they've also enslaved
them. The player takes on the role of a battle-hardened berserker orc, who soon
joins up with a super-stealthy, throat-slitting goblin. Naturally, the pair of
them go on a mission to assassinate the human Emperor.
Not only is this game interesting because humans are the nasty evildoers, but because the two-character system of a tanking orc and a quick, stabby gob asks the player to stack attacks and watch them play out automatically while switching between the pair.
The writing and voice acting are much better than expected so far, and I really like the way the game is flowing. My opinion may change (I've already seen a few rough edges that are definitely in need of polish) but at the moment, I'm finding it pretty fascinating.
Not only is this game interesting because humans are the nasty evildoers, but because the two-character system of a tanking orc and a quick, stabby gob asks the player to stack attacks and watch them play out automatically while switching between the pair.
The writing and voice acting are much better than expected so far, and I really like the way the game is flowing. My opinion may change (I've already seen a few rough edges that are definitely in need of polish) but at the moment, I'm finding it pretty fascinating.
If you’ve read this far and you need something else to check out, @RichardNaik hosted a great @Gamecritics Podcast on Dark Souls 2. Give that a listen if you're so inclined.
Also, may I humbly suggest checking out our recent reviews for…
…And also, HEY MY BOOK IS OUT!!!
See the previous post or click on the sidebar to your right for more
details. ^_^
*******************PR/NEWS/INFO******************
The day has come. It's finally time to test your mettle with
Daylight, the frightening first-person survival-horror game from Zombie
Studios. Available RIGHT NOW for
PlayStation 4 and PC, it's time to fire up those live streams and start scaring
the pants off yourself. Oh, and don't forget. Because Daylight is procedurally
generated, you can't predict when or where the scares are coming from!
Especially when your friends in Twitch chat can type in key words that trigger
scares...
To see what you're in for, click here for the launch
trailer:
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Backflip Studios today announced the mining puzzle game Dwarven
Den is now available free on the iTunes App Store. In Dwarven Den,
you play a group of dwarves seeking adventure and sparkly treasures buried deep
within the earth. Your dwarven ancestors have been trapped in vast underground
mines. Armed with only a pickaxe and a mighty beard, you’ve got to dig down
deep by excavating floor after floor. Simply tap to dig through ancient
civilizations, choosing your next move cautiously to avoid cave-ins and cartoon
monsters. With challenging puzzles and simple controls, the app has already
been deemed “What’s Hot” in its Canadian beta phase. Free with optional in-app
purchases, players can download Dwarven Den today!
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The super-awesome dev team Zoink! Games and Indie Publisher
Ripstone announced today that Stick It To The Man! is out now on
PlayStation®4 in Europe and is totally free for PS Plus users! The insane
mind-reading game will also be sticking itself to the US PlayStation Store
May 6th - where it will (of course!) be completely free to download for
stateside PS Plus users too!
Stick it to the Man! priced at £6.99 / €7.99 /
$9.99 follows the hilarious adventure of Hardhat Tester Ray Doewood, who
lives in a word made of paper and stickers. After a bizarre accident at work
one day; Ray wakes up with a giant pink spaghetti arm sticking out of his brain
- giving him extraordinary mind-reading powers! Suddenly, Ray can hear people's
inner most thoughts and transform the paper world around him by tearing it,
folding it and using the crazy stickers he finds to solve brain-twisting
puzzles! Digging in the brains of his fellow citizens - including Santa
Claus, Captain Ahab and Elvis (to name but a few!); it's up to Ray to gather
clues from countless deranged characters all while trying to get to grips with
his awesome new abilities and evading the evil clutches of 'The Man'! Can you
help to get Ray out of this sticky situation?
Check out the website for more information www.stickitgame.com or head to the Facebook page for sneak peeks and competitions. You
can even get involved in the conversation on twitter using the hashtag
#StickItGame.
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Techland officially announced that its upcoming dark fantasy
game will run on a new engine, while the game itself went through an overhaul
and is now heading to next-gen consoles alongside the PC release, with Steam
Early Access planned for autumn.
Since its reveal last year, Hellraid has expanded and evolved thanks to the developers’ experience and players’ feedback. While the game will remain faithful to its first-person co-op slasher gameplay, Techland has decided to implement new features and technology, and is now ready to announce them and show it all off in a brand new trailer.
Since its reveal last year, Hellraid has expanded and evolved thanks to the developers’ experience and players’ feedback. While the game will remain faithful to its first-person co-op slasher gameplay, Techland has decided to implement new features and technology, and is now ready to announce them and show it all off in a brand new trailer.
The game is currently undergoing a transition to the Chrome
Engine 6, the latest version of Techland’s proprietary technology, which is also
used by the next-gen zombie survival horror, Dying Light. Thanks to this
technology, Hellraid will benefit from a new physics-based lighting system,
more detailed locations and character models, complex animations, advanced
particle effects, and state-of-the-art AI systems.
With new gameplay features and technology, Hellraid moves
from past-gen consoles to the next generation with the announcement of PC, Xbox
One and PlayStation 4 versions coming in 2015.
Hellraid will also receive a Steam Early Access release in
autumn 2014, which will be regularly updated based on players’ feedback until
the final version is launched. For more information visit hellraid.com and
like the game atfacebook.com/hellraidgame.
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Lace Games and Stage 2 Studios are pleased to announce that
the release date for the hugely anticipated and critically acclaimed indie PC
game 'LIFELESS PLANET' has been confirmed as 6th June 2014.
Developed almost single handidly by Alaskan based David Board (Stage 2 Studios), 'LIFELESS PLANET' is a third-person action-adventure game that puts the player in the moon-boots of an astronaut on a one-way mission to a life-bearing planet far outside our solar system. But after a rough landing, the promise of a new Earth soon fades with the discovery that the planet he was to explore is now barren and inhospitable. The adventure truly begins when he discovers he is not the first human visitor to this mysterious world!
Developed almost single handidly by Alaskan based David Board (Stage 2 Studios), 'LIFELESS PLANET' is a third-person action-adventure game that puts the player in the moon-boots of an astronaut on a one-way mission to a life-bearing planet far outside our solar system. But after a rough landing, the promise of a new Earth soon fades with the discovery that the planet he was to explore is now barren and inhospitable. The adventure truly begins when he discovers he is not the first human visitor to this mysterious world!
'LIFELESS PLANET' will be available to purchase from Steam and all other leading digital retailers from 6th June 2014. The game will feature English text and voice overs along with full text and subtitled localisation into German, Russian, French and Spanish languages. Selected UK retailers will also be stocking physical copies in stores on the 6th June 2014 with further releases to follow throughout Europe and the rest of the world.
For those gamers who would like a taste of some of the games early levels but can't wait until 6th June 2014, 'LIFELESS PLANET' is available to buy at a discounted price via Steam's Early Access program - http://bit.ly/1izkScO. The full game will then unlock on 6th June 2014 at no extra cost. To find out what other gamers are saying about the Early Access version take a look at this video - http://bit.ly/QYMw7A
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Evergreen Studios today released Tales of Honor: The
Secret Fleet, the official mobile game of the Tales of Honor science
fiction storyworld based on David Weber’s Honor Harrington novels.
The space-combat strategy game is available now for free on the App Store. The game is also
coming to Google Play in the coming weeks.
See the game in action in the trailer: http://www.youtube.com/watch?v=tc5Yb4O5OBM
Tales of Honor: The Secret Fleet is now available for
free on the App Store.
The second comic issue of Tales of Honor: On Basilisk Station is now
available in comic stores and digitally on Comixology.com.
For more information on the Tales of Honor storyworld,
comic books and interviews with the creative team, please visit www.tales-of-honor.com.
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We have your back to the wall. You have just witnessed the
Conception, and in the wake of the catastrophe, you find out that you have been
turned into a demon. Now you must navigate through the aftermath of the
destruction, in a do-or-die journey to bring order to the chaos and stop the
hordes of demons.
The acclaimed PS2 RPG Shin Megami Tensei: Nocturne is
back and now available for PlayStation 3 as a PS2 Classic. There's over 100
fiendish demons to recruit as your allies in battle. Will you be the herald of
a new world or the harbinger of its destruction? Will you survive the fall from
grace or be one more god rejected?
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XSEED Games, the independent-minded console publishing
brand of Marvelous USA, Inc., today announced that the battle adventure
title, SENRAN KAGURA SHINOVI VERSUS, will be coming exclusively to the
PlayStation®Vita handheld entertainment system as a digital download later this
fall. For the ultimate of fans, XSEED Games will also be producing a limited
run “Let’s Get Physical” retail version of the game, which will include a
soundtrack CD and “Shinobi Syllabus” containing profiles of the shinobi
students, gameplay strategies, and illustrations. The follow-up to last year’s
Nintendo 3DS hand-held system title, SENRAN KAGURA Burst, SENRAN
KAGURA SHINOVI VERSUS takes the game’s signature over-the-top style and
raises the bar in every possible way, from characters to art style, combat
mechanics and story.
SENRAN KAGURA SHINOVI VERSUS is developed by Tamsoft
together with MarvelousAQL Inc. of Japan, and will be released in North America
for PS®Vita by XSEED Games in fall 2014. XSEED Games will share more
information in the coming months.
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Dear Gamers,
We know you’ve been waiting on a Dying Light release date
for quite some time now. After careful consideration, we have decided to
release our upcoming game in February 2015. Since this means Dying Light will
launch a few months later than originally planned, we feel obliged to explain
the reasons that influenced this important decision.
When we started the development of Dying Light, we were
committed to innovation. We wanted to give you a freedom of movement
unprecedented in open world games. After many improvements and months of hard
work, we have now come so close to realizing our initial vision we feel we
cannot stop before it is ready.
We believe the Natural Movement element of our game will
change what you expect from the genre, and we don’t want to sacrifice any of
its potential by releasing too early. This quality-focused thinking underlines
all our development choices and we hope you share our belief that the gameplay
must always come first.
The new date ensures that we can fully realize our vision of
an innovative open world game. We won’t need to make compromises or trade-offs
on any of the five platforms we’re working on. For you, it means an
outstanding, original game that makes the wait more than worthwhile.
Finally, we would like to thank our publishing partner,
Warner Bros. Interactive Entertainment, which fully supports our decision. It’s
a real pleasure to work in an environment where quality is universally accepted
as the top priority. We believe that this is the only way to make truly
incredible games.
We also have an additional announcement for you: starting
next month at E3 2014, we’ll be telling you much more about all the exciting
features and different aspects of Dying Light. Stay tuned!
-- Dying Light Team
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The Bridge, a black-and-white indie puzzler in the style of
M. C. Escher, will be available on both Mac and Linux for Steam on Friday, May
16, 2014. The price of The Bridge is $9.99, and it will feature SteamPlay with
cross-platform cloud game saves. The Bridge released for Windows and Xbox 360
in 2013 and has received tremendous critical and audience praise, selling over
125,000 copies to date. The Bridge has received international attention after
receiving nominations in contests such as the IGF, PAX 10, Indie Game
Challenge, and IndieCade. Below is a complete list of accolades for The Bridge:
The Bridge is a 2D logic puzzle game that forces the player
to reevaluate their preconceptions of physics and perspective. It is Isaac Newton
meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor
while venturing through impossible architectures. Explore increasingly
difficult worlds, each uniquely detailed and designed to leave the player with
a pronounced sense of intellectual accomplishment. The Bridge exemplifies games
as an art form, with beautifully hand-drawn art in the style of a
black-and-white lithograph.
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Idea Factory International is excited to announce today that
its first PlayStation®Vita handheld entertainment system title, Monster
Monpiece, will be released in digital format via PlayStation®Network on May 27
for the North American market and on May 28 for the European market. Monster
Monpiece will be available to purchase for $29.99.
Monster Monpiece is a card-battling strategy game with light
RPG elements, providing a simple yet strategic card-based battle system with a
charming story. Monster Monpiece also supports Ad-hoc and Network multiplayer
game modes, so you can test your customized decks against other players online!
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