Sunday, May 31, 2015

Monster Hunter X, Helldivers Complete, Huge Witcher Is Huge, Review Links, Podcast Links  


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Welcome back to Coffeecola. Let's get to it.

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Whoa whoa whoa!!!  Wait a second!!!

After I posted this update originally, @ElPrezAU hipped me to the fact that a new Monster Hunter was just announced!! (Also, @ApricotSushi utterly failed in her duties by not sharing the info!!) 

It's called Monster Hunter X, and the reveal trailer IS RIGHT HERE!! Now, normal Coffeecola will resume below while I commence freaking out for the next 72 hours or so.


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First up, here are links to all of the reviews that we published at @Gamecritics last week.


>Project CARS (PC) by @MikeSuskie

>Lifeline (iOS) by me!

>Omega Quintet (PS4) by @Unangbangkay

>Goat Simulator (XBO) by @GC_Danny

 >Sayonara UmiharaKawase+ (Vita) by @MobilesWorking

>Homeworld Remastered (PC) by James Davenport

>Toren (PS4) by me!

>Axiom Verge (PS4) by @ODellHarmonJR


Whew! That was a lot of reviews!  ^_^


Also, if you're in the market for a podcast, our Monster Hunter Monstravaganzapod finally went up right here. I think it's aimed a little more towards people who want to learn about the series, but hopefully there's some interesting stuff in there for vets as well.

Speaking of Monster Hunter, I was a guest on the Magic Hour podcast, and I was thrilled to be featured on the same episode as Adam Evanko, generally known as YouTube’s Gaijin Hunter.  @Gamerparent (host of the podcast) does a great show that takes kids into account, so if you've ever wondered how Monster Hunter relates to parenting (and it sure does!) come tune in.

Now, for the games…




Helldivers: I've been putting a lot of time into Helldivers since it dropped, and I'm thrilled to say that I finally unlocked the last piece of gear after a really, really intense battle this afternoon.


The level of difficulty was literally called "suicide mission" and it started out as just the wife and I, though it clearly needs a squad of four – three at the very least. However, there’s a way to send out a "distress signal" in the game, so if you find yourself in a mission and in need of backup, it prioritizes your session for randoms to join.

Almost immediately, a rando dropped in who was one level higher, and seemed to be focused on playing a support role. No one had headsets at first, so we were just going with the flow until things started heating up. (It was about 45 seconds into the mission.) At that point, he put his headset on and started trying to coordinate our efforts, so I put mine on and did the same, and it turned out that he was a pretty cool guy. Helldivers is a phenomenal game when playing with people who know what they're doing, so with my wife and I handling heavy assault, it worked out great.


Later on we were joined by another random guy – as he jumped in the shit with us, he asked if any of us spoke Spanish (nobody did) and he gave out a hilariously over-the-top shriek of despair, but kept on playing anyway. Despite the language barrier, everyone was focused and putting out 110% effort. We took a lot of defeats but we finally pulled it off after the fourth or fifth attempt, and getting the final unlock was a sweeeeeeeeeeeet win.

If you haven't played Helldivers already, it is by far my co-op game of the year, and one of my favorites from 2015 overall. It's really not meant for a single player, so people who don't want to group with others won’t get much out of it. That said, finding other people is incredibly easy and I've had many, many great experiences with randoms. Despite being a bit of a misanthrope myself, I would absolutely recommend it to anyone, and wholly support doing it co-op.

So. Damned. Good.




Dying Light: I find it ironic that I just praised the "Be The Zombie" mode in Dying Light last week, and as soon as I said that, the game released a new batch of DLC and something in the patch completely screwed up zombie mode. 

If you jumped on after I gave it my recommendation, you probably were wondering what the hell I was talking about because the game sucked, and in its current state, it does. Once it’s working again, I'll mention it here. For the time being, don't even bother with it.




Witcher 3: I put the Witcher down for a few days to take care of some things, and finally came back to it last night. I have to say, it felt suuuuuuuper overwhelming because the game is so unbelievably huge.


How huge? After doing the first area, I rode around from town to town collecting quests (not doing quests, just collecting them) and it took me a good two hours to hit every one so that I could figure out what my plan of attack was. Once I finally logged every request that I could, I decided to do all of the quests in order, from lowest level requirement to highest, and then started some of the appropriate story content.


I'm still really digging the game, even though it feels like I'm probably going to have to chip away at it over the course of several months… It just feels so incredibly big, I don't think I'll be able to have this be my only game… I'm guessing it will take more than a hundred hours, easily.

I genuinely want to see and do everything because it's all been great so far, but like, damn.

So big.




***************PR/NEWS/INFO***************




Armello, the Kickstarter-funded title from League of Geeks, will launch on PlayStation 4 in September 2015 in addition to the previously announced PC release. This fantasy board game come to life combines deep, tactical card play, rich tabletop strategy and RPG elements. 

Set in a vibrant magical world with a tinge of darkness, Armello thrusts players into a Game of Thrones-esque struggle for power in epic single or multiplayer action. Players take on the role of a 'Hero' from one of the four animal clans and navigate their character across the procedurally generated board as they quest, scheme, explore, vanquish monsters, perform the Mad King's royal edicts and face off against other players, with one ultimate goal in mind - storming the palace and becoming King or Queen of Armello.

Players start in their clan grounds and traverse the board with a set number of action points for each turn to spend on moving their character from tile to tile. Each tile presents different consequences including exploring a dungeon, gaining or losing health, claiming a settlement for your own or granting stealth. With more than 100 beautifully animated and illustrated cards, players can cast spells, recruit followers, uncover ancient treasures and execute treacherous plots as they quest for the throne!

The Early Access build of Armello is now available for Windows, Mac and Linux on Steam andHumble Store for $24.99 USD. 
More information about Armello can be found at: http://armello.com/ 

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Warner Bros. Interactive Entertainment and Avalanche Studios unveiled the Mad Max Savage Road Trailer, showing Max who is left for dead as his cherished Interceptor is stolen by the merciless Wasteland tyrant, Scrotus and his warboys. Max must rebuild a powerful new war machine to escape the deadly Wasteland and can only do that with the aid of his quirky sidekick and expert mechanic, Chumbucket.  

 To view the new Mad Max Savage Road Trailer, please visit: https://www.youtube.com/watch?v=TsYIpYow7D0

Mad Max will be released on Sept. 1, 2015 for PlayStation 4, Xbox One and Windows PC.
  
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Persona 4: Dancing All Night Coming this Fall with Special "Disco Fever" Edition
Out of nowhere, a solitary bass line pierces the endless quiet. And then a magnum opus of the most funked-out tunes spring to life for the beginning of the Persona 4: Dancing All Night (P4D) launch in North America! That's right - the story-driven music game featuring all the characters fromPersona 4 will reach the Americas this fall!

When it hits stores, there will be a super special edition aptly named the "Disco Fever" Edition. The details are fully described in the press release below, but if you're looking for the tl;dr version of it, IT'S FULL OF PERSONA AMAZINGOSITY. Yes, that's a real word. It works in Scrabble, trust me. Regardless, there's a lot of incredible content in the "Disco Fever" Edition that ATLUS has become known for.

Not to mention we have some screenshots and the lyrics video for the game's opening theme! The press release, video, and screenshots can all be posted immediately! Also, if you missed it in the sidebar to the right, we have the finalized (but still pending ESRB rating) box art too!

YouTube
https://www.youtube.com/watch?v=NMzorzZEk6g 


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